

Player spawn points in the southwest have been removed (Balota, Chernogorsk, Komarovo, Prigorodki).Debug console added for data collection (Experimental only).Light source rendering distance increased.Login queue implemented queue position screen added.Revamped server browser with updated visuals and functionality.Dynamic shadows implemented for renderer.First iteration of new sound technology (via Arma 3 Eden).Military Base (Zelenogorsk) (added fire station).Police Car now sometimes spawns with removable Sedan Wheel(s).Big Military Tent Backpack can now be carried in a player's hands.Voice chat icon now has transparent background (no black box).Player vision is now heavily blurred when the inventory screen is open.Perishable foods (fruits & vegetables) can now be dried in an empty cooking container such as a Cooking Pot."Hide Body" function disabled (awaiting re-implementation with Shovel).Weapon sounds (supported by new audio technology) Vehicle HUD (heads-up display) displaying current gear and speed Ladders on green watchtowers, water towers, hospitals, cranes, and metal watchtowers are updated.PSO-1 Scope now has red numbers on model.Sneakers (black, gray, green, red, white).

V70 - Neue Inhalte: Neue begehbare Gebäude Er beinhaltet einige Fehlerbehebungen und verbessert die Sicherheit, fügt aber keine neuen Inhalte hinzu.

#DAYZ STANDALONE .60 MAP PATCH#
Experimentelle Version Stable Version v21 - ĭieser Patch ist eine Ergänzung zum früheren Hotfix der Version 70.
